Holdfast Nations At War Player Count
What is Holdfast Nations at State of war?
Holdfast: Nations At War is an online multiplayer kickoff and third-person shooter focusing on a combination of teamwork and private skill where players take function in celebrated clashes on country and at ocean waged by the almost powerful nations during the great Napoleonic Era.
What'southward New?
Costless Expansion Pack DLC
Holdfast: Frontlines is an online multiplayer showtime and tertiary-person shooter fix during WW1. Engage in large-scale and destructive battles of The Smashing War with over 150 players per server, featuring rifles, machine guns, artillery, grenades, and other iconic weaponry and mechanics from the time.
Are Holdfast Nations At State of war's Developers Agile?
Anvil Game Studios have washed a lot with a little, and much of this is possible due to the passionate support of the Holdfast: Nations at State of war community.
While Holdfast: Nations at War does non receive frequent major content updates, it has been in continual development since its release onto steam in 2017 and continues to receive major updates roughly twice a year, with smaller updates interspaced in between.
Since Q1 2021, the developers accept embarked on an optimization initiative to meliorate Holdfast: Nations at War's overall performance, something that has been well received by the community at large.
In Feb 2022, Anvil Game Studios launched a free WW1 Era DLC (Holdfast: Frontlines WW1), which has resulted in record levels of player appointment for the indie title.
The fact the developers were willing to release this massive update for free gives me hope that even better things are yet to come up, and while the original Holdfast content is excellent, I feel the new weapons and maps are even ameliorate than anything found in the base game and I find myself playing Frontlines even when I should be doing something else.
Is Holdfast Nations at War Dead?
Holdfast: Nations at War is currently in the middle of a period of unprecedented growth due to the launch of the Holdfast: Frontlines WW1 DLC, with daily peaks of over 3400 players; it has non only cleaved its all-fourth dimension peak but more than than tripled its boilerplate daily CCU over the bridge of just a few days.
If the developers can go on releasing content this skilful, and the Holdfast: Frontlines WW1 DLC continues attracting widespread acclaim in the gaming community, Holdfast: Nations At War could simply be at the start of a very exciting and rewarding journey.
488 Steam users are currently playing Holdfast: Nations at War (Updated August 3, 2022, ane:07 am)
Which Platforms Is Holdfast Nations at War Available On?
Holdfast: Nations at State of war is available exclusively on PC and is merely available for sale on the Steam platform and selected tertiary party retailers who sell Steam keys.
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How many people play Holdfast Nations at War?
The Holdfast: Nations at War hovers between 1800 and 3000 players for well-nigh of the day, with weekend and midweek peaks of up to 3400 players.
HoldFast: Nations at War is a niche game, and it'southward never been wildly popular, with a very modest all-time loftier of but 3419 concurrent players in February 2022.
Notwithstanding, being a niche game isn't a bad thing; while nigh games lose roughly 95% of their daily ccu within six months, HoldFast: Nations at State of war has managed to retain roughly 65% of its small community.
Despite existence relatively small, the Holdfast: Nations at War community is large enough to support multiple full lobbies 24/7, and this, combined with the ability for players to host their own servers, ensures that Holdfast: Nations at War will never dice, even if the developers are forced to motion onto other projects for financial or logistical reasons.
Does Holdfast Nations at War accept a group finder/matchmaking?
Holdfast: Nations at War utilizes a server browser where players can see all the currently active lobbies and then choose which is the most active/has the best latency for their region.
While some have lamented the lack of quickplay, this reliance on a server browser has immune Holdfast: Nations at War to survive, ensuring the online player base at any given time is amassed into every bit few lobbies as possible.
Holdfast: Nations at State of war is not a traditional shooter, and small lobbies would not work.
The fun of Holdfast: Nations at State of war is dealing with dozens of players on each side, firing wildly inaccurate period-authentic weaponry at one another while attempting to follow orders given by officers who range from very competent tacticians with a deep understanding of historical battlefield tactics to a 12-year-old with lightning reflexes, who snagged ane of the few officer spots earlier anyone else could merits it, and talks about Fortnite and Grand Theft Motorcar Five while dying repeatedly.
What is The Holdfast Nations at State of war community like?
If I could apply only ane discussion to depict the Holdfast: Nations at War community, it would be diverse; at that place are so many different groups of players present in any single entrance hall it'south almost dizzying.
The Toxic Players.
This group of players volition type and yell offensive statements whenever possible and try to entice others to engage with them in political or racial discussions; they are besides prone to having highly offensive sexualized/racist usernames and have trivial regard for anyone else on the server.
The Role Players.
This group of players take Holdfast: Nations at War very seriously and will slowly march into battle while playing menstruation authentic music; they are more often than not good players and the backbone of the Holdfast: Nations at War community, and largely responsible for its continued success.
The Meme Players.
These players human activity like streamers even if no one is watching, and while I am sure the office players find them immersion breaking, they are my personal favourite group of players.
Meme Players volition often engage in lite roleplay and shenanigans, and I frequently spend the bulk of my fourth dimension in any unmarried friction match with such players.
The DJ Players.
Any game that allows players to play their own music has the potential to be a disaster, and Holdfast: Nations at State of war is no exception; while some DJ players bicycle through a selection of menses-accurate inspirational battle hymens, others similar to blast out profanity-laden R&B or meme songs such equally Barbie Girl, Wake me Upwardly Earlier You Get-Go, Chug Jug With You, or Gangman style.
How much does information technology cost to play Holdfast Nations at War?
Holdfast: Nations at War retails for £fourteen.99 and supports regional pricing where available.
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Is Holdfast Nations at War a well-optimized game?
I have encountered no performance issues while playing Holdfast: Nations at War; all the same, this is to be expected, as it was built from the footing upwardly to back up big scale engagements of 150 players per lobby.
While at that place accept been some visual sacrifices required to ensure this fluidity, it was the correct option and overall, Holdfast: Nations at State of war strikes a good remainder between looking pretty and performing well on a wide diversity of hardware.
That being said, I noticed that when playing on a 5700 XT, graphical settings had piffling impact on performance afterwards a sure point (medium), with FPS at 1080P hovering around ninety frames per second, regardless of which of the higher three settings I chose.
I would have liked to reach 120FPS+ at 1080p on a 5700 XT, as that is more in line with the FPS and performance I have come to look from similar titles; that being said, it's well over 60FPS and certainly very playable.
Does Holdfast Nations at War Take A Cash Shop?
Holdfast: Nations at War does not have a cash shop; still, at that place are currently five cosmetic DLC available.
The largest DLC currently available is the "Loyalist Edition Upgrade DLC", which includes 22 new bagpipe songs, over 35 pipe and drum songs, cosmetics, two full soundtracks, artwork, a unique white horse cosmetic and more.
Each of the remaining DLC unlock period-authentic uniforms such every bit the British Empire'south Coldstream Regiment of Pes Guards uniform (Regiments of the Guard DLC) or the Russian Empire's Interior Baby-sit Battalion uniform (High Command DLC).
Editor's Comment: At this fourth dimension, the Italian faction does not accept any DLC bachelor.
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Does Holdfast Nations At State of war Have Practiced Graphics?
The character models in Holdfast: Nations at War look fantastic, but the scenery has suffered the about in regards to the compromises the developer were forced to brand to ensure stable performance on a wide array of hardware.
Information technology'due south not a bad looking game past any means, and with the maximum preset, it's very pleasing to the eye, withal at closer inspection, walls, ruins and buildings are very much textured props, and in some instances, those textures are not very high quality.
Does Holdfast Nations At State of war Have Skillful Character Customization?
Holdfast: Nations at State of war does not take character customization in a sense yous tin can change how your character appears; however, there are over 21 classes to choose from, most of which offering several uniform variations per faction.
Tin I play Holdfast Nations at State of war With A Controller?
Holdfast: Nations at War does not officially support the use of controllers.
While some in the community have managed to apply tertiary partying cardinal remapping software to play with a steam controller, information technology is not an optimal experience every bit Holdfast: Nations at State of war was adult to be played exclusively with a mouse and keyboard.
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Is Holdfast Nations At War Fun To Play?
Holdfast: Nations at War is not what I would call a "fun game"; at times, it can exist outright tedious, with each reload taking effectually 12 seconds and muskets existence wildly inaccurate.
Most battles consist of 2 groups of players slowly exchanging gunfire while missing by and large.
That being said, while Holdfast: Nations at War is non a "fun game", information technology is certainly a very enjoyable experience, and being part of a regiment, no matter how informal and belongings or besieging cardinal positions, is a memorable feel.
This experience is made even more rewarding if you use VoIP, bantering with your team and giving faux motivational speeches is all part of the fun, and I feel that Holdfast: Nations at War is a game that many gamers would actually savour if they could learn to tolerate the slow-paced gainsay.
Does Holdfast Nations at War Have Mature Content?
Holdfast: Nations at War is a war game, so there is some blood and violence, but it is pretty mild when compared to other titles.
IMHO what makes HoldFast: Nations at State of war a mature title is the community itself, text chat and voice chat are often filled with harsh profanity and slurs, and it'southward certainly non a game I would want a kid playing for this reason.
What is Notable about Holdfast Nations at War?
Holdfast: Nations at War has a thriving programmer supported modding community, with the developers and community fifty-fifty collaborating on content for the game itself; a recent example of this would exist the Italian faction (Apr 2021), which was the result of a joint developer and modder customs initiative to expand the content available to all purchasers of the base game.
Is HoldFast Nations at State of war Worth Playing in 2021?
If you are willing and able to play in servers from other regions, Holdfast: Nations at War is as skilful today, if not better, than when it was released and is well able to provide admission to multiple full servers 24/7; however, about of these servers will be for the new Frontlines WW1 DLC, which currently is what around 70% of the player base of operations are playing.
If y'all come up from a less populated region (Commonwealth of australia) or do non wish to play on a server exterior of your region, HoldFast: Nations at War is still able to offering populated lobbies at peak times, but the window of opportunity to take role in massive 100+ role player battles will be greatly diminished.
In curt, I recommend Holdfast: Nations at War to anyone looking for something "a petty different" and who are able to tolerate or at least ignore the toxic elements of the customs.
Source: https://bluntlyhonestreviews.com/review-is-holdfast-nations-at-war-worth-playing-in-2022/
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